﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Media.Media3D;

namespace GameBoard
{
    interface ICanBeTranslucent
    {
        VisiblityType Opacity { get; set; }
        DiffuseMaterial InvisibleMaterial { get; set; }
        DiffuseMaterial VisibleMaterial { get; set; }
        DiffuseMaterial TranslucentMaterial { get; set; }
        Material Material { get; set; }
        Material BackMaterial { get; set; }
    }
}
